VTK – Set Image As Render Background, Save 3D Model Screen Shot With Transparent Background

Set An Image As Render Background std::string bgImgPath = “./resource/bg.png”; vtkNew<vtkPNGReader> imgReader; imgReader->SetFileName(bgImgPath.c_str()); vtkNew<vtkTexture> backgroundTexture; backgroundTexture->SetInputConnection(imgReader->GetOutputPort()); m_Renderer->GradientBackgroundOff(); backgroundTexture->Update(); m_Renderer->SetBackgroundTexture(backgroundTexture); m_Renderer->SetTexturedBackground(true); Save 3D Model Screen Shot With Transparent Background Don’t set textured background for renderer object. Then set alpha bits for renderer window object, read RGBA information from back buffer when Read more…

3D Model Editor – Screen Shot

We support to get a screen shot for 3D Model Editor now. You can click on the button screen shot on the right part of html page. Then the scene will be saved as an image to your local disk. The tool link: https://www.weiy.city/functions/3D-Model-Editor/

Why Does The Canvas Id On HTML Page Have To Be `canvas` For VTK WebAssembly?

I got the following error information on the web page if I change the id of canvas to be ‘canvas1’. The function USDL2OpenGLRenderWindow::CreateAWindow is similar to vtkSDL2OpenGLRenderWindow::CreateAWindow. We can read VTK and SDL library source code and find these code snippets. File: video\emscripten\SDL_emscriptenvideo.c device->CreateSDLWindow = Emscripten_CreateWindow; static int Emscripten_CreateWindow(_THIS, SDL_Window Read more…

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