Driven class of unary_function can be used to check a single element based on special condition.
Programmer can regard it as some algorithms’ parameter, such as count_if, find_if, and find_if_not.
The following code shows how to write a customized unray class and use it.
C++
struct Widget
{
    int GetSpeed() const { return speed; }
    Widget( const int _speed ){ this->speed = _speed; }
    int speed;
};

class EvenNumber: public unary_function<Widget, bool>
{
public:
    bool operator()( Widget &w )
    {
        return ( (w.GetSpeed() & 1) == 0 );
    }
};

int main()
{
    vector<Widget> widgets;
    for( int i = 0; i < 6; ++i )
    {
        widgets.push_back( Widget( i ) );
    }
    cout << "The count of event number is " << count_if( widgets.begin(), widgets.end(), EvenNumber() ) << endl;
    
    auto it = find_if( widgets.begin(), widgets.end(), EvenNumber() );
    cout << "The first event number is " << it->GetSpeed() << endl;
    
    cout << "All even numbers are: " << endl;
    for_each( widgets.begin(), widgets.end(),
              []( Widget &w ){ if( EvenNumber().operator()( w )  )  cout << w.GetSpeed() << " "; } );
    cout << endl;
    return 0;
}
/*
The count of event number is 3
The first event number is 0
All even numbers are: 
0 2 4
*/
It’s better to use the STL algorithm than writing a program loop to deal with the logic judge in the above example. Because we can get higher quality code, there are fewer code statements in a source file, and readers can understand what the program is doing by the name of the STL algorithm easily.

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