The function template std::bind generate a forwarding call wrapper of origin function, it returns a function object.
We can just call the wrapper to invoke the origin function.
The class template std::function is function wrapper, the instance of it can be copied and store.
I want to create a 3D game by godot, here are some notes about it.
Add Music and add a test key and play our audio by it. Put Camera’s View To A Mesh’s Surface,
All files in the project are uploaded to GitHub.