Change Canvas For VTK WASM Project

The post demonstrates the process of configuring the 3D window after switching from the original canvas to another. After clicking on the update button at the bottom-left position on the webpage, we will call Worker::ChangeRenderWindow to handle the scene. index.html: The interface in worker.cpp: The whole project had been uploaded Read more…

VTK – Set Image As Render Background, Save 3D Model Screen Shot With Transparent Background

Set An Image As Render Background std::string bgImgPath = “./resource/bg.png”; vtkNew<vtkPNGReader> imgReader; imgReader->SetFileName(bgImgPath.c_str()); vtkNew<vtkTexture> backgroundTexture; backgroundTexture->SetInputConnection(imgReader->GetOutputPort()); m_Renderer->GradientBackgroundOff(); backgroundTexture->Update(); m_Renderer->SetBackgroundTexture(backgroundTexture); m_Renderer->SetTexturedBackground(true); Save 3D Model Screen Shot With Transparent Background Don’t set textured background for renderer object. Then set alpha bits for renderer window object, read RGBA information from back buffer when Read more…

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