VTK – Scale 3D Model Along Special Direction

the action scale works in the three directions axis X, axis Y and asix Z. So the scaling transform I want to create needs to rotate by 45 degrees around asix Z, then apply scale(2, 1, 1). But the new transform will rotate cube surely. How to scale the cube without rotating or translating it?

VTK – Set Clipping Range For Camera

I create two renderers that show the same 3D model. Make the camera in the right renderer linkage with the left one’s, that means we can get the same view in the right renderer when we modify the status of the camera of the left renderer.
Here is all information of implementations.

word cloud: add a new web service, word cloud from your input.

A prohibited operation