vtkCutter Find The Intersections Between Bounding Box Plane And Polydata

Create a simple cone and plane. #include <iostream> #include <vtkSmartPointer.h> #include <vtkSphereSource.h> #include <vtkActor.h> #include <vtkConeSource.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkPolyDataMapper.h> #include <vtkProperty.h> #include <vtkRenderWindowInteractor.h> #include <vtkLight.h> #include <vtkCamera.h> #include <vtkOBBTree.h> #include <vtkActor2D.h> #include <vtkMath.h> #include <vtkTransform.h> #include <vtkTransformFilter.h> #include <vtkMatrix4x4.h> #include <vtkInteractorObserver.h> #include <vtkPolyDataNormals.h> #include <vtkOutlineFilter.h> #include <vtkPlaneSource.h> Read more…

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