We want to calculate a new vector that has no weight on the special axis.
Calculate the projected vector on the special axis and remove it, the result is what we want.

PointStruct CalculateVectorWeight(PointStruct vec0, PointStruct vec1)
{
    vec0.Unit();
    double dotValue = vec1.Dot( vec0 );
    PointStruct onVec0 = vec0 * dotValue;
    PointStruct newVec = vec1 - onVec0;
    return newVec;
}



Categories: Math

0 0 votes
Article Rating
Subscribe
Notify of
guest
0 Comments
Inline Feedbacks
View all comments

3D Files Converter: Support to write X3D file and VRML file.

X
A prohibited operation
0
Would love your thoughts, please comment.x
()
x