Basic functions for B-Spline

Uniform Cubic Spline Piecewise function: The cubic spline graph: Test code: #include <vtkActor.h> #include <vtkCleanPolyData.h> #include <vtkDistancePolyDataFilter.h> #include <vtkNamedColors.h> #include <vtkNew.h> #include <vtkPointData.h> #include <vtkPolyDataMapper.h> #include <vtkPolyDataReader.h> #include <vtkProperty.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkScalarBarActor.h> #include <vtkSmartPointer.h> #include <vtkSphereSource.h> #include <vtkSTLReader.h> #include <vtkTransform.h> #include <vtkMatrix4x4.h> #include <vector> #include Read more…

Bézier Curves

Bézier Curves Bézier curves are a type of parametric curve that is widely used in computer graphics, computer-aided design, and various other fields for creating smooth, elegant curves. They are named after the French engineer Pierre Bézier, who developed the mathematics behind these curves while working at Renault in the Read more…

SVD And Eigenvector

The eigenvector of a linear transformation doesn’t change in the transformation, and the scale of this vector under the transformation is called the eigenvalue. Practice We use 3D Model Editor to perform the following linear transformation: For more information on how to use the web app 3D Model Editor to Read more…

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