The Error About Cross Origin Isolation and SharedArrayBuffer Of Exporting A Godot Project To The Web Platform

I used Godot_v4.2.2-stable_win64.exe to create a 2D game and exported it to web platform. But there was an error message after opening the web page. Then I downloaded godot 4.3 at https://godotengine.org/download/archive/4.3-dev6/ and changed setting when exporting the project: Reference post: https://godotengine.org/article/progress-report-web-export-in-4-3/ The game can be played successfully after exporting Read more…

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