3D – Rotate Axis System To The Special Orientation

The post is based on https://www.weiy.city/2021/11/vtk-rotate-vector-to-special-direction/. We will rotate the three axes of the world coordinate system to particular directions. #include <iostream> #include <vtkSmartPointer.h> #include <vtkTransform.h> #include <vtkActor.h> #include <vtkConeSource.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkPolyDataMapper.h> #include <vtkRenderWindowInteractor.h> #include <vtkAxesActor.h> #include “../point.hpp” using namespace std; double AngleBeteewnTwoVector( Point vec0, Point Read more…

VTK – Rotate Vector To Special Direction

I take notes about how to rotate vector to a special direction. #include “./tool.h” #define vtkSPtr vtkSmartPointer #define vtkSPtrNew(Var, Type) vtkSPtr<Type> Var = vtkSPtr<Type>::New(); int main(int, char *[]) { PointStruct vec0( 1, 1, 0 ); PointStruct vec1( -1, 1, 0 ); PointStruct vecZ( 0, 0, 1 ); double radian = Read more…

Learn VTK By Python Script On Mac

The post introduces how to create an environment for learning VTK by Python. The basic conditions on my computer: VTK-8.1.1 macOS Mojave 10.14 Python 2.7.10 Write a bash script and run it. cmake ./ -G “Unix Makefiles” \ -DVTK_USE_QVTK:BOOL=ON \ -DCMAKE_INSTALL_PREFIX=/usr/local \ -DVTK_USE_GUISUPPORT:BOOL=ON \ -DVTK_QT_VERSION=5 \ -DModule_vtkGUISupportQt:BOOL=ON \ -DModule_vtkGUISupportQtOpenGL:BOOL=ON \ Read more…

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