Make Model Always On Top

We can find that vtkOrientedGlyphContourRepresentation supports to set 3D model always above other objects. // Create the contour widget vtkSmartPointer<vtkContourWidget> contourWidget = vtkSmartPointer<vtkContourWidget>::New(); // Override the default representation for the contour widget to customize its look vtkSmartPointer<vtkOrientedGlyphContourRepresentation> contourRepresentation = vtkSmartPointer<vtkOrientedGlyphContourRepresentation>::New(); Read more…

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